Wednesday, 28 November 2012

In Season



Presents


So for this game we decided to stay as close to the core mechanic outlined as possible.  We decided to make a game that was an education memory game that will teach people the fresh fruits and vegetables that are in season.
Our inspiration for this game comes a lot from Gin, and a little bit from Go Fish. We decided to make a simple model where players draw cards and create sets of matching fruits and vegetables.

Goal:
The goal of the game is to collect as many different sets of fruits and vegetables as possible.
Each month of the year has a specific group of fruits and vegetables that make up a set.
Fruit and vegetables may belong to more than one set (mirroring how a fruit or vegetable is in season several months a year).
A month set is considered "complete" when a player holds the necessary fruits and vegetables for that month.
For example, if you collect five fruits or veggies that are part of the January set, you have succesfully gained one set.
The player with the most sets when the game is over wins!
Rules:
Each player starts with 4 cards, a random player goes first
Steps in a turn:
                First:
                                Draw a card from the deck

                Second:
                                Check to see if he you a complete set of 5 cards
                                If you do, play that set face up, in front of you. This set is considered complete.
                                Draw until you have 4 cards - the turn is now over
                                If you do not have set after drawing a card, proceed to step Three
                Third:
                                Choose a card at random from another players hand
                                Choose a card from your hand (not at random) to give back to the other player
                                If a set is made, play that set and draw until you have 4 cards - the turn is now over
                                If no set is made even still, your turn is over.

A random selection of my favorites fresh fruits and vegetables:

 

 

 
  


Thursday, 22 November 2012

Dance Dance Simon


Presents



Overview:
For are final prototype we decided to recreate the single player party game Simon into a multiplayer party dancing game.

We came up with this idea by looking at the game requirements and thinking about party games we have played in the past, Simon seems like a natural choice to build a base off of. The next step was we wanted to incorporate the video into our game so we developed a simple console application to randomly pick and play a user defined number of videos in a row that are individual moves from Chaiyya Chaiyya video.

The game functions much like the game Simon in that the moves keep repeating, with a break in between for the players to copy the moves.



Dance Dance Simon Rules:
The game is intended as an icebreaker to be used at parties, social gatherings, etc.
The game operates similarly to the game “Simon” where a computer plays a pattern based on four buttons (Red, blue, green, yellow).  It is the player’s job to return that same pattern.  Successfully repeating the computer’s pattern adds one button to the list of patterns, scaling up the difficulty.  It is a single player memory game.

Similarly, our game hopes to turn this into a multiplayer dancing game. 

Setup:
·         All players stand facing the Leader.
·         The “Leader” may be: a person, a video, a drawing, or any other representation of dance moves
o   We have provided a program that randomizes dance moves based on clips from the actual Chaiyaa Chaiyaa dance scene
How to Play:
·         The leader starts by showing one dance move
o   All players must repeat the same move. 
o   If any player fails to do so, they are out
·         The leader repeats the first dance move, then adds a new one
o   All players must repeat this dance move sequence
o   Any player who fails to repeat the move is out
·         The leader repeats the previous dance sequence, and adds a new move
o   All players must repeat this dance sequence
o   Any player who fails to repeat the move is out
·         The game continues until there is one person left.  This person is declared the winner