Sunday, 14 October 2012

Battleship: Revision

Yesterday our in class we were tasked with modifying the classic game Battleship. For me this was a great experience because Battleship was one of my favorite games growing up, and I had lots of ideas back then on how to modify it, it was nice to get a chance to do that. Of course having only 20 minutes meant that my group had to move non-stop to finish the concept. Thankfully, we finished with only seconds to spare.

Lets talk about the rule modifications we made, we added 5 addition rules.


Storms- A storm is very dangerous. A storm occupies a single tile and damages that part of the ship during the turn. A storm is moved every full round (after all players have went). To determine where it went, players roll 2 D10’s and whatever the result is, the storm goes to that tile on both sides.

Cruise Missile- Every player gets three cruise missiles and can use them during the start of their turn instead of a regular attack. When using a cruise missile, a player announces a ship they wish to attack; they do not need to have previously hit the ship. A player rolls a D10 and if the result is 6 or greater, they successfully hit an undamaged part of that ship. If it is 5 or lower, they miss and it is the next players turn.

Movement- Every turn, a player can choose to move. When moving, a player can move 1 ship either three squares up or three squares down. Or, a player can choose to take up all three movements and rotate their ship along either end.

Repair crews- Every turn you can choose to repair a section of a ship. You simply state you are using a repair, and repair a single tile of a ship. You have a total of 5 repairs you can use.

Carpet Bomb- As long as your aircraft carrier is still up; you can choose to do a carpet bombing run. When doing a carpet bomb, you select a single vertical line (a line facing both players) and you hit every tile along that line.  You only hit the tiles on your opponent’s side. You can only do this once.  



Now some fast paced action pictures...






















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